Overpoch Is Coming.... Slowly

Gravvy

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I have been working on and off on Overpoch. The delays there have been is because of updates to Epoch and waiting on a few scripts to release so the server has everything I think would be perfect for a harder-than-normal Overpoch server. The only thing holding me back from putting it live is the gold coins script. I should have it tomorrow, but we will see.

So far here are the features:
  • WAI Missions
  • DZMS Missions
  • DZGM Grouping (akin to wasteland)
  • Build Snapping Pro
  • Self Bloodbags
  • Building 3.0 (better customization and more buildables)
  • Sell All Items From Vehicles
  • Better Safezones (more secure)
  • Weapon Modifying (remove and attach other attachments)
  • Deployables (bicycle and motorcycle)
  • Gold Coins w/ Banking
  • No Salvaging In Safezones
  • Plotpole For Life
  • Take Player Skins
  • Vehicles Unused Unlocked After 10 Days
  • Doors/Garage Doors Removed After 20 Days Of No Use
  • Safes/Lock Boxes Set To 0000/Red 00 After 20 Days Of No Use
  • AH6J MH6J w/ m240's attached
  • All Custom Buildings From Epoch
  • M1A1 Abrams
Legend
  • Finished
  • Not Finished
  • Setup But Incomplete
If you have any suggestions, please reply to this post and list them, please also refer to the mod link via epochmod.com and/or opendayz.net. I will update this post as things get done.
 

Starfallen

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great job Gravvy one thing why the M1A1 why not just armored cars with out guns or light mg's on them. Oh though running it to town firing a tank would be Sweet
 

BananaHalla

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The Vilayer meta-game is almost as fun as actually playing the game!
 

Starfallen

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Location: New Richmond, Wisconsin
was just wondering how the progress is going any light at the end of the tunnel. I have a stack of guys looking for a good server they can call home
 

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